It took me a bit of practice to be able to see them too, usually the technique I used to trick myself into seeing them at first was to find a point on the image that was like a landmark and then to try and line them up, some people even include a white dot at the top for that purpose.
Oh OK, i wasn't aware of those, i had a look and i can not get my eyes to twist like that or something because i cant see them, i have similar trouble with stereo grams, i will look in to the method further though, and will let you know if i do make one like this.
Oh no, I meant the CrossEyed Method, rather than rendering once in cyan and once in red, you render it from the two angles in full color, and then put them side by side, by crossing your eyes and overlaying the images (which takes some practice) you can get the 3d effect without glasses. Just google "cross-eyed stereogram" to see what I mean. Alternatively the "Digital Art>Stereoscopy>Free View>Cross-Eyed" Catagory here on DA has a few good examples as well.
I believe you put the image intended for the left eye on the right side, and the image for the right eye on the left side for it to work.
I am right now making a little rotating 360 animation of the machine in anaglyph, it should be up soon, its a different render finish much like the blueprints i submitted, but the 3d effect should be the same, and off course it will be moving.