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:icongamagt:
GamaGT Featured By Owner Aug 3, 2011  Student Artist
@00:28Sweet!
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:iconbatmanwithbunnyears:
BatmanWithBunnyEars Featured By Owner Aug 2, 2011   General Artist
@02:30That is just epic!
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:iconthemafia1:
themafia1 Featured By Owner May 23, 2011
@00:10yeah, you have to work with NFS company
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:iconsensiva89:
sensiva89 Featured By Owner Jul 15, 2010
@00:45soo much detail well done buddy!
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:iconhameed:
Hameed Featured By Owner Jul 16, 2010   Digital Artist
@02:19Hehe thanks man, i am glad you like them. :)
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:iconinfinite705:
Infinite705 Featured By Owner Jul 14, 2010  Hobbyist Digital Artist
@01:31amazing detail :) & lovely car, good work
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Last submission of this 3D project. Since the model was already done, i thought i may as well do a kind of 'flies eye view' animation of the car.

Some obvious problems with this render are slight over exposure in some areas, and a lot of twinkling across frames, this is mainly due to the render settings being lowered for animation and also video compression and downscaling seem to amplify the effect.

These 4,500 720p frames took around 180hours to render out with a Quad Corei7 975 Extreme.

See the video in HD here: [link]

See related:-



Pan & Zoom around the full size 4000x3000px render here: [link]
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:iconhameed:
Hameed Featured By Owner May 10, 2011   Digital Artist
No just Mental Ray, with mental ray materials.
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:icondenisogloblin:
denisogloblin Featured By Owner May 11, 2011
Okay. Thank you.
I do not underestimate the mental ray.
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:iconhameed:
Hameed Featured By Owner May 11, 2011   Digital Artist
FinalRender is better though, faster results, much better materials, easier to use, but pretty expensive.
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:iconmy-skies:
My-Skies Featured By Owner Jan 24, 2011
:wow: wow, highend work - modeling, texturing and shading.. looks perfect all around the car from any point of view
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:icondolgopolov:
Dolgopolov Featured By Owner Jul 28, 2010
it very well, man!
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:iconbjames105:
bjames105 Featured By Owner Jul 24, 2010  Student Interface Designer
@02:30That was great! I loved the details and that you even included scratches on the car! :O I would have been even more awed if it took off and drove on the street! But I suppose you would need the sound of the engine for that... Sounds! Good job, man!
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:iconty-the-tasmanian-tig:
@00:10wow that is amazing.
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:iconanimaniac21285:
animaniac21285 Featured By Owner Jul 17, 2010  Student General Artist
@02:30I am in awe!! *mouth agaped* If that car was real, I would definitely buy it. you have great potential!! :D
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:iconzebazt:
ZeBaZt Featured By Owner Jul 17, 2010  Student General Artist
@02:30Best car in the world
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:iconlycan-rising:
lycan-rising Featured By Owner Jul 16, 2010  Hobbyist Writer
simply unreal!
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:iconevilspoonman:
EvilSpoonman Featured By Owner Jul 16, 2010
Very neat model, I appreciate being able to see all of it, and the deep zoom in at the carbon texture.

Does the wing articulate?! :D

Just to needlessly nitpick, gold is an impossible colour for the rotors to be as they are made of silicon carbide. ;)
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:iconsensiva89:
sensiva89 Featured By Owner Jul 15, 2010
@00:45soo much detail well done buddy!
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:iconartcooler636:
artcooler636 Featured By Owner Jul 14, 2010  Hobbyist Digital Artist
@02:30if u show an that car on the road at high speeds i would totally add it to my favs!
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:iconxeoncat:
xeoncat Featured By Owner Jul 14, 2010  Professional Digital Artist
@02:19Wooohoo, tiny 3dsmax teapots. Lovely!

Insane attention to detail, you really did a great job, congratulations ;)
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:iconhameed:
Hameed Featured By Owner Jul 16, 2010   Digital Artist
@02:19Hehe thanks man, i am glad you like them. :)
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:iconamongthefirst:
AmongTheFirst Featured By Owner Jul 14, 2010  Hobbyist Photographer
Bravo! Great job!
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:iconamongthefirst:
AmongTheFirst Featured By Owner Jul 14, 2010  Hobbyist Photographer
@00:10Bravo!5 stars. You did an excellent job on this!
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:iconsirius-2:
Sirius-2 Featured By Owner Jul 14, 2010  Professional Digital Artist
@02:30Great work!
"twinkling" you wrote about is caused by the default 3dmax's glow effect. Algorithm search for requested value and make it "glow", but without option to scale output- that's why it can't decide between "on" and "off" when value is close to parameter- which is problem in 90% of situations. I suggest switching to cebas effects, or playing around with max's effects (scaling output by using few same effects with close values and different output power, or whatever..) :)
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:iconhameed:
Hameed Featured By Owner Jul 15, 2010   Digital Artist
@02:30Hey thanks for the reply very much appreciated, i certainly dont have the same problems with final render, i am using the built in camera glow filter that comes with mental ray, not the max environment glow if thats what your referring to.

Either way the problem is a real pain because you have to render a small sequence each time just to check for it. :(

Thanks for the info, most useful.
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:iconranchan:
Ranchan Featured By Owner Jul 14, 2010  Hobbyist General Artist
Curious about the application you used to make this. Great work all around!
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:iconlost-hope-:
LosT-HopE- Featured By Owner Jul 14, 2010
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:iconludocore:
LudoCore Featured By Owner Jul 14, 2010
@02:30Excellent work !
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:iconinfinite705:
Infinite705 Featured By Owner Jul 14, 2010  Hobbyist Digital Artist
@01:31amazing detail :) & lovely car, good work
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:iconev4n:
ev4n Featured By Owner Jul 14, 2010
@02:30very impressive
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:iconhameed:
Hameed Featured By Owner Jul 14, 2010   Digital Artist
@02:30Thanks i am glad you like it.
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:iconscorpidilion:
Scorpidilion Featured By Owner Jul 14, 2010  Hobbyist Photographer
@02:30great :thumbsup: ;)
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:iconhameed:
Hameed Featured By Owner Jul 14, 2010   Digital Artist
@02:30Thanks. :)
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