Deviant Login Shop  Join deviantART for FREE Take the Tour
×



Details

Submitted on
July 14, 2010
Resolution
640×360
File Size
24.3 MB
Length
2m:30s
Link
Thumb
Embed

Stats

Views
6,320
Favourites
72 (who?)
Comments
37
Downloads
241
×
:icongamagt:
GamaGT Featured By Owner Aug 3, 2011  Student Artist
@00:28Sweet!
Reply
:iconbatmanwithbunnyears:
BatmanWithBunnyEars Featured By Owner Aug 2, 2011   General Artist
@02:30That is just epic!
Reply
:iconthemafia1:
themafia1 Featured By Owner May 23, 2011
@00:10yeah, you have to work with NFS company
Reply
:iconsensiva89:
sensiva89 Featured By Owner Jul 15, 2010
@00:45soo much detail well done buddy!
Reply
:iconhameed:
Hameed Featured By Owner Jul 16, 2010   Digital Artist
@02:19Hehe thanks man, i am glad you like them. :)
Reply
:iconinfinite705:
Infinite705 Featured By Owner Jul 14, 2010  Hobbyist Digital Artist
@01:31amazing detail :) & lovely car, good work
Reply
Last submission of this 3D project. Since the model was already done, i thought i may as well do a kind of 'flies eye view' animation of the car.

Some obvious problems with this render are slight over exposure in some areas, and a lot of twinkling across frames, this is mainly due to the render settings being lowered for animation and also video compression and downscaling seem to amplify the effect.

These 4,500 720p frames took around 180hours to render out with a Quad Corei7 975 Extreme.

See the video in HD here: [link]

See related:-



Pan & Zoom around the full size 4000x3000px render here: [link]
Add a Comment:
 
:iconevilspoonman:
EvilSpoonman Featured By Owner Jul 16, 2010
Very neat model, I appreciate being able to see all of it, and the deep zoom in at the carbon texture.

Does the wing articulate?! :D

Just to needlessly nitpick, gold is an impossible colour for the rotors to be as they are made of silicon carbide. ;)
Reply
:iconsensiva89:
sensiva89 Featured By Owner Jul 15, 2010
@00:45soo much detail well done buddy!
Reply
:iconartcooler636:
artcooler636 Featured By Owner Jul 14, 2010  Hobbyist Digital Artist
@02:30if u show an that car on the road at high speeds i would totally add it to my favs!
Reply
:iconxeoncat:
xeoncat Featured By Owner Jul 14, 2010  Professional Digital Artist
@02:19Wooohoo, tiny 3dsmax teapots. Lovely!

Insane attention to detail, you really did a great job, congratulations ;)
Reply
:iconhameed:
Hameed Featured By Owner Jul 16, 2010   Digital Artist
@02:19Hehe thanks man, i am glad you like them. :)
Reply
:iconamongthefirst:
AmongTheFirst Featured By Owner Jul 14, 2010  Hobbyist Photographer
Bravo! Great job!
Reply
:iconamongthefirst:
AmongTheFirst Featured By Owner Jul 14, 2010  Hobbyist Photographer
@00:10Bravo!5 stars. You did an excellent job on this!
Reply
:iconsirius-2:
Sirius-2 Featured By Owner Jul 14, 2010
@02:30Great work!
"twinkling" you wrote about is caused by the default 3dmax's glow effect. Algorithm search for requested value and make it "glow", but without option to scale output- that's why it can't decide between "on" and "off" when value is close to parameter- which is problem in 90% of situations. I suggest switching to cebas effects, or playing around with max's effects (scaling output by using few same effects with close values and different output power, or whatever..) :)
Reply
:iconhameed:
Hameed Featured By Owner Jul 15, 2010   Digital Artist
@02:30Hey thanks for the reply very much appreciated, i certainly dont have the same problems with final render, i am using the built in camera glow filter that comes with mental ray, not the max environment glow if thats what your referring to.

Either way the problem is a real pain because you have to render a small sequence each time just to check for it. :(

Thanks for the info, most useful.
Reply
:iconranchan:
Ranchan Featured By Owner Jul 14, 2010  Hobbyist General Artist
Curious about the application you used to make this. Great work all around!
Reply
Add a Comment: