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April 2, 2010
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Aqueous by Hameed Aqueous by Hameed
Water, its the stuff of life.

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3DSMax and PS as usual, the ice terrain was rendered with subsurface scattering, extremely processor intensive but well worth it. With global radiosity for added realism.

The planets maps were done in PS and rendered within the same scene in Max, the shaded lower half of the planet is actually picking up light from the terrain because of where it was actually placed in the scene, though if i got everything right it should look further out in this finished version.

Actual size 3840x1200.
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:iconarisechicken117:
arisechicken117 Apr 3, 2010  Student Digital Artist
quite beautiful my friend. the rainbow is interesting. its the first time ive seen one in a space art piece
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:icondennismoore56:
soo a rainbow on a planet that appears to have no clouds?
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:iconcwen-natulcien:
Cwen-Natulcien Apr 15, 2010  Hobbyist General Artist
Don't need clouds, just water/glass/crystal for the light to pass through and bend
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:icondennismoore56:
oh... i probably knew that but was too dumb to remeber
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:iconmichaimathieu:
Great piece! This was a great rendering job. Perfect material luminosity. :+fav:
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:iconenergy6:
Realy Awesome work :headbang:
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:iconscorpidilion:
Scorpidilion Apr 3, 2010  Hobbyist Photographer
great job :thumbsup: ;)
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:iconqauz:
Very nice imagination from you, it's a breath-taking!
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:iconkwayera:
I wish this were a real place. I'd never want to leave.
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:iconhalcylon:
I love it. Do you think you could do one with more depth... or field blur?

Don't get me wrong, you're the top artist here and I don't want to claim I know what's best :) I just would like to see the snow mountains in a distance blur focusing on the heavens :)
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